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ovis.hpp File Reference
#include <opencv2/core.hpp>
Classes | |
class | cv::ovis::WindowScene |
Namespaces | |
namespace | cv |
"black box" representation of the file storage associated with a file on disk. | |
namespace | cv::ovis |
Functions | |
void | cv::ovis::addResourceLocation (const String &path) |
void | cv::ovis::createGridMesh (const String &name, const Size2f &size, const Size &segments=Size(1, 1)) |
void | cv::ovis::createPlaneMesh (const String &name, const Size2f &size, InputArray image=noArray()) |
void | cv::ovis::createPointCloudMesh (const String &name, InputArray vertices, InputArray colors=noArray()) |
void | cv::ovis::createTriangleMesh (const String &name, InputArray vertices, InputArray normals=noArray(), InputArray indices=noArray()) |
Ptr< WindowScene > | cv::ovis::createWindow (const String &title, const Size &size, int flags=SCENE_INTERACTIVE|SCENE_AA) |
void | cv::ovis::setMaterialProperty (const String &name, const String &prop, const Scalar &value) |
void | cv::ovis::setMaterialProperty (const String &name, int prop, const Scalar &value) |
void | cv::ovis::setMaterialProperty (const String &name, int prop, const String &value) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
void | cv::ovis::setMaterialProperty (const String &name, int prop, InputArray value) |
void | cv::ovis::updateTexture (const String &name, InputArray image) |
int | cv::ovis::waitKey (int delay=0) |