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cv::structured_light::StructuredLightPattern Class Referenceabstract

Abstract base class for generating and decoding structured light patterns. More...

#include <opencv2/structured_light/structured_light.hpp>

Inheritance diagram for cv::structured_light::StructuredLightPattern:
cv::Algorithm cv::structured_light::GrayCodePattern cv::structured_light::SinusoidalPattern

Public Member Functions

virtual bool decode (const std::vector< std::vector< Mat > > &patternImages, OutputArray disparityMap, InputArrayOfArrays blackImages=noArray(), InputArrayOfArrays whiteImages=noArray(), int flags=DECODE_3D_UNDERWORLD) const =0
 Decodes the structured light pattern, generating a disparity map.
 
virtual bool generate (OutputArrayOfArrays patternImages)=0
 Generates the structured light pattern to project.
 
- Public Member Functions inherited from cv::Algorithm
 Algorithm ()
 
virtual ~Algorithm ()
 
virtual void clear ()
 Clears the algorithm state.
 
virtual bool empty () const
 Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read.
 
virtual String getDefaultName () const
 
virtual void read (const FileNode &fn)
 Reads algorithm parameters from a file storage.
 
virtual void save (const String &filename) const
 
void write (const Ptr< FileStorage > &fs, const String &name=String()) const
 
virtual void write (FileStorage &fs) const
 Stores algorithm parameters in a file storage.
 
void write (FileStorage &fs, const String &name) const
 

Additional Inherited Members

- Static Public Member Functions inherited from cv::Algorithm
template<typename _Tp >
static Ptr< _Tpload (const String &filename, const String &objname=String())
 Loads algorithm from the file.
 
template<typename _Tp >
static Ptr< _TploadFromString (const String &strModel, const String &objname=String())
 Loads algorithm from a String.
 
template<typename _Tp >
static Ptr< _Tpread (const FileNode &fn)
 Reads algorithm from the file node.
 
- Protected Member Functions inherited from cv::Algorithm
void writeFormat (FileStorage &fs) const
 

Detailed Description

Abstract base class for generating and decoding structured light patterns.

Member Function Documentation

◆ decode()

virtual bool cv::structured_light::StructuredLightPattern::decode ( const std::vector< std::vector< Mat > > &  patternImages,
OutputArray  disparityMap,
InputArrayOfArrays  blackImages = noArray(),
InputArrayOfArrays  whiteImages = noArray(),
int  flags = DECODE_3D_UNDERWORLD 
) const
pure virtual

Decodes the structured light pattern, generating a disparity map.

Parameters
patternImagesThe acquired pattern images to decode (vector<vector<Mat>>), loaded as grayscale and previously rectified.
disparityMapThe decoding result: a CV_64F Mat at image resolution, storing the computed disparity map.
blackImagesThe all-black images needed for shadowMasks computation.
whiteImagesThe all-white images needed for shadowMasks computation.
flagsFlags setting decoding algorithms. Default: DECODE_3D_UNDERWORLD.
Note
All the images must be at the same resolution.

◆ generate()

virtual bool cv::structured_light::StructuredLightPattern::generate ( OutputArrayOfArrays  patternImages)
pure virtual

Generates the structured light pattern to project.

Parameters
patternImagesThe generated pattern: a vector<Mat>, in which each image is a CV_8U Mat at projector's resolution.

The documentation for this class was generated from the following file: