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Drawing primitives
Classes | |
struct | cv::gapi::wip::draw::Circle |
This structure represents a circle to draw. More... | |
struct | cv::gapi::wip::draw::FText |
This structure represents a text string to draw using FreeType renderer. More... | |
struct | cv::gapi::wip::draw::Image |
This structure represents an image to draw. More... | |
struct | cv::gapi::wip::draw::Line |
This structure represents a line to draw. More... | |
struct | cv::gapi::wip::draw::Mosaic |
This structure represents a mosaicing operation. More... | |
struct | cv::gapi::wip::draw::Poly |
This structure represents a polygon to draw. More... | |
struct | cv::gapi::wip::draw::Rect |
This structure represents a rectangle to draw. More... | |
struct | cv::gapi::wip::draw::Text |
This structure represents a text string to draw. More... | |
Typedefs | |
using | cv::gapi::wip::draw::Prim = util::variant< Text, FText, Rect, Circle, Line, Mosaic, Image, Poly > |
using | cv::gapi::wip::draw::Prims = std::vector< Prim > |
Detailed Description
Typedef Documentation
◆ Prim
using cv::gapi::wip::draw::Prim = typedef util::variant < Text , FText , Rect , Circle , Line , Mosaic , Image , Poly > |
#include <opencv2/gapi/render/render_types.hpp>
◆ Prims
using cv::gapi::wip::draw::Prims = typedef std::vector<Prim> |
#include <opencv2/gapi/render/render_types.hpp>