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cv::cudev::UniqueTexture< T, R > Class Template Reference
non-copyable smart CUDA texture object More...
#include <opencv2/cudev/ptr2d/texture.hpp>
Public Member Functions | |
__host__ | UniqueTexture () noexcept |
__host__ | UniqueTexture (const int rows, const int cols, T *data, const size_t step, const bool normalizedCoords=false, const cudaTextureFilterMode filterMode=cudaFilterModePoint, const cudaTextureAddressMode addressMode=cudaAddressModeClamp, const cudaTextureReadMode readMode=cudaReadModeElementType) |
__host__ | UniqueTexture (const size_t sizeInBytes, T *data, const bool normalizedCoords=false, const cudaTextureFilterMode filterMode=cudaFilterModePoint, const cudaTextureAddressMode addressMode=cudaAddressModeClamp, const cudaTextureReadMode readMode=cudaReadModeElementType) |
__host__ | UniqueTexture (UniqueTexture &&other) noexcept |
__host__ | UniqueTexture (UniqueTexture &)=delete |
__host__ | ~UniqueTexture () |
__host__ cudaTextureObject_t | get () const noexcept |
__host__ | operator bool () const noexcept |
__host__ UniqueTexture & | operator= (const UniqueTexture &)=delete |
__host__ UniqueTexture & | operator= (UniqueTexture &&other) noexcept |
Detailed Description
template<class T, class R = T>
class cv::cudev::UniqueTexture< T, R >
class cv::cudev::UniqueTexture< T, R >
non-copyable smart CUDA texture object
UniqueTexture is a smart non-sharable wrapper for a cudaTextureObject_t handle which ensures that the handle is destroyed after use.
The documentation for this class was generated from the following file:
- opencv2/cudev/ptr2d/texture.hpp